posted November 24th, 2009

Naked light Preview 6 Revision 2 is out!

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Speed changes

Naked light is now dramatically faster in many situations.

There’s still quite a few performance tweaks that need to be done, but this is a pretty big leap forward in terms of responsiveness. I’ve also written a tool that, among other things, makes testing performance issues a lot easier for me.

Masks are editable

You can now select and edit (but not rearrange) nodes in a mask like any other.

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In this picture, the first rectangle has been rotated after being added as a mask. Heads up: most of the blur filters are buggy(-er) when inside masks, and saving masks is still broken.

Bug Fixes

As per usual, there’s been a few bug fixes, mostly related to the Inspector.

One Response to “Naked Light Preview 6r2”

  1. Rick Says:

    Nice work!! It’s usable on my system, albeit a somewhat slow. I can see it’s definitely using the CPU to do all the heavy lifting. Have you tried doing any optimizations on either the GPU or CPU side? It’s still pretty glitchy. Not sure why the preview thumbnail for a composition is upside-down. Probably still need to focus on getting rid of more glitches before moving to performance. I will be testing a bit further sometime. Keep up the good work.

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