posted June 20th, 2008
Stuff left to do in Naked light can be roughly divided into three categories.

The most egregious issues are the bugs in Anatomy, Naked light’s rendering engine.
Then we have incomplete features. These are things like undo support, resizing the canvas, selections. Things that sorta work, but are clearly pretty half-assed.
Finally, there’s a few new features I need to add. Photoshop support, noise support, and a few other tricks up my sleeve that may or may not make it into Naked light 1.0.
The Anatomy bugs get divided into two sections: GPU bugs and the CPU implementation and bugs.
The GPU is hard to debug: most of the bugs exist only on specific hardware combinations; the bugs change from OS version to OS version. This needs to get pushed back.
This is why the CPU renderer is out now. The CPU bugs are pretty easy to fix. I expect the CPU renderer to be feature complete and sufficiently bug free within a month.
The incomplete features will take a month to a month and a half. These are fun and easy, especially compared to the hell that is graphics bugs. But there’s likely to be more incomplete features than I realize at the moment.
New features can take a variable amount of time depending on how many I want to add. I’d say there could be as little as two weeks and as much as eight weeks.
Finally, comes the GPU debugging, by which point hopefully I’ll have been able to eBay a couple different pieces of hardware. I’d say a month for this, but this is really difficult to predict.
Right now, it’s looking like Naked light 1.0 should come around late September.

June 21st, 2008 at 7:22 pm
If naked light works with Aperture, will it work with Lightroom? I am still not sure I understand nodes, or how this program works, but I would be willing to purchase the final version if I could get a better grasp/ understanding of how it works. It looks like something that I could really use. Also, where would it fit in a workflow, or would it replace Lightroom and Photoshop CS3? I know you are extremely busy, but if you can answer these questions, I would be really grateful. Any and all information will help. Thanks.
June 23rd, 2008 at 11:45 pm
Janelle,
I hope to get Lightroom support in before the 1.0, but I don’t know if I’ll have time.
Whether Naked light will replace either Lightroom or CS3 depends on what you use them for. Naked light doesn’t have the organizational abilities of Lightroom, nor anywhere near the depth of CS3. It’s meant for times when you need something more complicated than Aperture or Lightroom.
If you already have CS3, Naked light doesn’t offer you more in the way of features, but will often be faster because it’s non-destructive.
June 25th, 2008 at 12:15 am
Looks great, but ok needs improvements, the gradient selection tool, bug on my computer. I use all the rest not big problems. I found the idea of two different part of the ui software quiet good, when you click on the pict to edit all the tools are coming, its a great simple idea. The selection tool is a so so acurate tool, we need point to point selection tool to have a better selection, like the king (Photoshop, can be great). For the rest , I like it so far but needs a lot to improve to compete with Pixelmator and Acorn…..
I will comeback at the end of this month to see the improvements , good luck !