posted November 9th, 2007
WARNING: THIS BETA RELEASE
IS FOR THE ADVENTUROUS AND
BRAVE OF HEART ONLY
Seriously, most users should wait until the next beta release.
It’s a bit of a shame that the first beta also has to be the beta-iest. Especially since the response so far has been around 20× beyond what I ever expected—almost 20,000 visitors a day. Hopefully no one will judge this release too too harshly. It’s just a child.
Had I known people would’ve been this interested, I would’ve delayed the beta another week or so—this is still probably much closer to an alpha.
This beta release is called the Stark Edition for a reason—it’s glumly defined by what’s missing rather than what’s new. Rather than leaving open lesions of bugginess oozing, most of the dangerous parts (mainly the tools) have been roped off.
As a head’s up, you’re not going to be able to get any real work done in this release—this one’s for the bleeding-edger’s that want a taste of the future. If you wait another two weeks until the next, more stable beta edition (Beta One), you won’t miss too much. Hopefully this isn’t too much of a disappointment—again, I had no idea people would be this eager!
Anyway, on with the release notes!
The Good, The Bad, and the Ugly
Tools and filters are divided into three sections: what works, what’s buggy, and what’s disabled.
Disabled tools and filters are either outright incorrect, will definitely crash, or in some cases (like the Type Tool), just not entirely implemented yet. Some disabled tools show up in the Tool and Filter dock as grayed out—others just don’t show up at all.
Buggy tools work most of the time. These are either missing some features, work incorrectly in some edge cases, or, in the case of the Ellipse Tool and Ellipse Selection, crash from time to time. The Move Tool is labeled slightly buggy—it won’t crash on you, but there is a bug when moving a rotated image.
Transformations
Transformations are one of the more severe missing features.
There’s two different tools used to transform images: the Move Tool, which can do basic transforms to a single image, and the Transform Tool, which is similar to Photoshop’s free transform mode, and can transform any number of nodes together.
The Transform Tool doesn’t work—and along with it, neither does the crop tool, or resizing the entire composition.
Instead, resizing temporarily works similar to Photoshop’s Canvas Size—none of your images or filters scale along with the canvas.
Saving
I didn’t have time to program in the self-destructing code that betas typically have, so instead, saving is disabled. Saving will absolutely be re-enabled for the next beta release—this is only temporary. Exporting and Save for Web is disabled for other reasons.
Undo
Undo can be buggy at times. It works for the most part, and shouldn’t crash, but every once in a while the undo queue gets out of line and things go downhill from there.
Other Stuff
I tried getting Sparkle—an automatic updating framework—going for this release. It wasn’t working quite right (actually, it would eat itself up), so that’s for the future. In the meantime, I should have another update around by Monday, so be sure to check back (or subscribe to my RSS feed).
When you first drag an image into a composition, it won’t show up in the canvas at first. Once you add a second node, jiggle it around, or zoom in and out, it’ll pop up.
In the node view, you can’t scroll horizontally yet.
You can’t yet drag directly into a composition yet. You have to drag an image into the Library first, and then into the node view. You also can’t copy or paste yet.
Oh, and almost everything useful is disabled. This is mostly just because of a lot of small bugs and such—this beta isn’t nearly as far behind as would superficially appear. But right now it’s very much a toy.
Here it is.
1.2 MB of adventure. NOTE: The download has been temporarily removed for bandwidth. We’ll get it hosted elsewhere soon!

November 9th, 2007 at 6:47 pm
Erm, the link to read more is broken…
November 9th, 2007 at 6:48 pm
Thank you very much ! I test it now !
November 9th, 2007 at 6:52 pm
why does it require osx 10.5 leopard ?
November 9th, 2007 at 6:53 pm
the link is http://www.naked.la/emperor/2007…mber/beta_zero/
November 9th, 2007 at 6:57 pm
Where’s the link to your RSS feed?
November 9th, 2007 at 6:57 pm
Michael, Because it relies on many new features that were added to 10.5, especially related to imaging. Expect to see this more with the 10.5 upgrade then you saw with 10.4 since 10.5 has a lot more goodies for developers to use.
November 9th, 2007 at 6:59 pm
Thanks for the beta, quite a refreshing dock…
November 9th, 2007 at 6:59 pm
Nothing seems to be working at the moment. Couldn’t see any images from iPhoto but was able to drag and drop an image from the desktop, but that seems about as much i can do at the moment. I look forward to using some of the features in the future
November 9th, 2007 at 7:01 pm
So, since it’s a public beta, I presume you’d like feedback. Where should we be sending such information? Perhaps a mailing list would be in order? I realize that you’re aware of the vast majority of the issues, but the tester in me wants to report issues regardless of whether or not they are known. For example, “Hide NewApplication” in the Naked Light menu. Whoops! Anyhow, just looking for a way to help out.
-G
November 9th, 2007 at 7:01 pm
hmm, gave it a try… im adventurous but will not stay launched… i can see a HUD pallette for a second and then closes console reveals 09/11/07 6:54:55 PM Naked Light[368] *** Terminating app due to uncaught exception ‘NSInvalidArgumentException’, reason: ‘*** -[NSCFArray insertObject:atIndex:]: attempt to insert nil’ Tho a bunch more was spit out as well Mac Pro ATI x1900 Leopard Can’t wait for a more stable beta
November 9th, 2007 at 7:02 pm
Strange, this is just an empty application… the only thing you can do is dragging images to the library. Nothing more nothing less. What is the idea behind this?
November 9th, 2007 at 7:03 pm
I think you have a promising start here, but I’d recommend taking it back down until you have something more solid to share. Some people may be confused by this release and not bother to download later versions. Good luck though.
November 9th, 2007 at 7:03 pm
Nothing happens
November 9th, 2007 at 7:04 pm
You are right. This should not have been released yet. It does nothing. I tried opening an image by dragging it to the new project window and it was severely distorted (compressed horizontally). Not worth my time right now. I hope you get things worked out.
November 9th, 2007 at 7:04 pm
I think this is a scam or a joke
November 9th, 2007 at 7:06 pm
Hide NewApplication??? I agree with Phillip
November 9th, 2007 at 7:09 pm
You’ve got a start. But it might’ve been a little early to release. I’m excited for more!
November 9th, 2007 at 7:09 pm
Take it offline… this is only embarrassing. Such a promising start and then this????
November 9th, 2007 at 7:10 pm
I hate to say it but this looked all wrong from day one …in my case yesterday. Something like this is featureless, you can do so much with so little, no working screenshots, well I think I will be uninstalling and not bother coming back, I will stick to Photoshop CS3.
November 9th, 2007 at 7:12 pm
Okay, don’t get discouraged. You really do have some great ideas here. I dumped a couple pictures of my pets in, and overlaid them, with a gaussian blur on each. I then went to change the composition method, and imagine my surprise when the canvas was actually updated as I moved my mouse down the menu of composition options! Very nice. As far as taking it down goes, well, like I said, don’t get discouraged. I’m under the impression you’re a lone developer here, and that being the case, you’re doing great. We don’t all have Apple’s resources to keep software in development for two or three years and several hundred testing cycles. In situations like yours, it is often the case that open betas are the only way to go. If you don’t like people complaining, perhaps a closed beta would be in order. I, for one, would LOVE to participate in such a thing. Otherwise, ignore the nay-sayers and keep up the good work.
-G
November 9th, 2007 at 7:12 pm
Eh, don’t listen to the haters. Sounds like half of them didn’t even get an image imported (it’s not that hard people), much less began adding nodes. Heck, maybe half of them didn’t even notice the app dock on the right side. For the first 30 seconds I had the program open I didn’t even SEE it there! Good start!
November 9th, 2007 at 7:13 pm
Okay, sounds like Jason and I want to be your private testing-team.
November 9th, 2007 at 7:13 pm
RE: the idea of a closed beta… Put me on the list if you decide to go that route.
November 9th, 2007 at 7:15 pm
i would be happy to be on a testing team, but, i just think this was a little too early for a beta looks good though
November 9th, 2007 at 7:16 pm
I agree with those who suggest to ignore the naysayers and keep on working with this. I couldn’t do much with the program, but what I’ve seen so far is promising. The interface is cool. The idea of the stacked tools in a Leopard-like side dock is too. But most of all, I still think the whole premise and concept behind Naked light is good. I’d like to beta-test too. Cheers Rick
November 9th, 2007 at 7:18 pm
Aomt, how does this program being a skeleton release effect you? I don’t get that mentality…
November 9th, 2007 at 7:19 pm
Okay noticed the dock on the side :s Trying to import images but have no clue… can someone explain as I get them only dragged into the library.
November 9th, 2007 at 7:21 pm
Make a new composition, and drag the image from the library into the left Node pane.
November 9th, 2007 at 7:22 pm
It took me a little time to figure out what was going on, but there is a lot I like about your approach. I look forward to keeping up with releases as the program gets worked out. Nice work so far!
November 9th, 2007 at 7:23 pm
Sorry, I just read Phillip Johnston’s remarks. Comments like that are so ridiculous. As if this was supposed to compete with Photoshop CS3? Are you serious? This is one programmer working on version 1. If you honestly thought this could replace CS3, good riddance.
November 9th, 2007 at 7:27 pm
Now I get a better idea… was able to play around with it and I’m taking back my previous comments! This looks indeed promising… gonna do some more testing. thumbs up
November 9th, 2007 at 7:30 pm
Thanks for all your feedback! I’m comfortable with the open beta. Certainly, this release wasn’t as far along as I’d've liked but I see these early betas as more as a chance for the bleeding-edgers to take a spin with the app. Sorry for anyone who feels I wasted their time: when the Naked light comes closer to completion, I’m sure you’ll like it better. Another thing that’s been great is it’s a chance to see where the user interface fails. For me, because I know where everything is, I have a bit of a blind spot with it. For those that did have trouble, please let me know what you tried and what didn’t work… either as a comment or by email. Because odds are, it’s my fault, not yours, if something doesn’t work like you expect. For those that are interested so far, I should have a new version every few days, so check back!
Thanks!
November 9th, 2007 at 7:32 pm
Looks good… cant wait until you enable all the tools in the menus so i can test some more.
November 9th, 2007 at 7:36 pm
I think the biggest problem was the hype. This app was overhyped by the developer’s website. It looked like a working app. But what we got is something that could probably not even be considered an alpha. I realize that more time would have yielded something better but…I don’t even think a full month would be enough to get Naked light to ‘beta’ status. This looks like a CoreAnimation project gone bad. Fake window, widgets, scrollbars, and CoreAnimation powered tool dock (which, btw, doesn’t respect the system Dock if it’s on the right) and, surprise, almost none of the tools work. Few tools work, difficult to import anything, no real way to delete nodes. This thing is a beginner programmer’s project that got way too much attention…but only because the programmer created some snazzy website. Sorry for being so negative but there’s no other words that can describe this. I’d be very surprised if another full week would yield completely different results.
November 9th, 2007 at 7:37 pm
It seems you have the right idea: when doing a skeletal release like this, you have to keep at it! The people who run away screaming after one uncomfortable experience are not the customers you could ever please, anyhow. If you keep making new releases, though, in a very rapid fashion, you will develop a community around your software. People will be more apt to accept a lack of features when they know you are actively working on the project and things are being fixed on a weekly, twice-weekly, or even daily (!) basis. I really do think a mailing list might be more user-friendly than this message board, though. Google has some nice tools you could use to set such a thing up. Alternately, a genuine forum would be nice. I know you’re busy working on the actual software, but these things can really help build a (sometimes rabid) community of interest around your software, which in this day and age is incredibly important for success. Anyhow, I’m going to keep playing with what we have and see what else I can see. -G
November 9th, 2007 at 7:39 pm
OK gave it a 2nd spin and I was a bit too harsh, sorry Brandon, but it’s down to not knowing how to use the program and it might have been useful for you to have explained how to open and start using the program rather than letting us scrabble about in the dark. A QT video tutorial might be a good way to do this similar to the ones we get from Ripple Training etc. Good luck
November 9th, 2007 at 7:44 pm
the small and large images at either end of the zoom slider should move the zoom to that end of the slider
November 9th, 2007 at 7:47 pm
I just have to respond to Rented Mule.
You have a few valid points there, but do bear in mind one thing: this is one developer working on a project. We got full disclosure as to the status of the software, so none of us should be surprised. I find it amusing that open-source projects can be accepted regardless of their status, whereas closed-source projects like this get judged so much more harshly (I know you did not bring open-source into it: I did.) Say you go to SourceForge and download some project listed as “v0.0.1 pre-alpha” or some such. You don’t expect that, just because you can obtain the software that it will be fully-functional, or even close to partially functional.
Well, what we have here is similar circumstances, but since it’s not open, people seem to hold the software to different standards. I would say that once Mr. Rosse claims the software is ready for release and he places his stamp of approval upon it, we can’t hold it to the standard of release-level software. It is quite clearly a work-in-progress, and as such, we have to judge it based upon the purported level of completion.
Keeping that in mind, and making note of the rather liberal quantity of disclaimers in huge text above the download link (not to mention the fact that you downloaded this software from a dev blog!) I would say it’s doing fine.
In short, nobody gets it perfectly right the first time. Software development is iterative, whether you want it to be or not. Here, we have iteration 0. That is, we have not yet had a chance to iterate.
I believe the hype was about the potential of the software, which is fully realizable, given time, energy, and feedback. What you are witnessing here is the software development process, not the software release process.
-G
P.S. This is not meant to be a negative post in any way. I’m not trying to chew you out, or any such. I just feel the need to clarify as there are some who are confused as to what is actually going on here–and perhaps rightfully so. Maybe it would be better to relabel this not as a beta, or an alpha, but rather as a dev-release. It’s a game of semantics, but that’s how people are.
November 9th, 2007 at 7:50 pm
Nice start! Took me a few minutes to find the compositions and get started but looks very promising. Love the resize. Nice and snappy!
November 9th, 2007 at 7:55 pm
thanks for your work. i’m not very experimented like others but i like the way ou are going. i will try to play with it and looking forward others releases. thanks again excuse my english
November 9th, 2007 at 7:58 pm
Make a 2d leopard dock style (not the 3d one) and pleaaase remove or put an option for growing icons, its annoying… I think this site need a forum !! Really… sorry for my english
November 9th, 2007 at 8:11 pm
I’m getting the same error that Kevin H is reporting; I have a full stack trace if you want it.
November 9th, 2007 at 8:37 pm
Hey, great job so far. Some first impressions. Had an initial issue figuring out how to get an image open in the composition window. Once I figured it out, I would Axe the two window concept. double clicking on an image in the library should open it into a composition mode, ala iPhoto. Would love to see the dock mimic Apple’s sidebar dock look and feel and always present itself on the opposite side if people are using left or right orientation on their original dock. Hiding and showing is a must. would like the default action be one click to activate the spread of tools, then roam freely with the mouse without having to hold down the button, ala stacks. Another click to activate (and insert) the tool into a node. No reason to reinvent the behavior here. Would probably have the visible area scale up close to the window size initially. Add rulers, even if just inches, and I don’t see the point of having to select two things for the move tool in the dock. If there are no other selections, just make it one click in the dock. Too early to tell what your target market is for this, but feels like you’re going in the right direction. Love the node concept. I almost want an advanced mode “sandbox” for arranging and grouping nodes. Maybe version 2.0? That seems the main draw for the app at this point. Interest is high because people want an alternative. Live Picture and all the others came and went. You have a good thing going, don’t sell out just to have this app buried with all the others.
November 9th, 2007 at 8:43 pm
I second all of the previous poster’s comments.
November 9th, 2007 at 8:47 pm
Very interesting app. It has the insane feeling of something that you wont find on any other platforms. Yes, This one is alpha. But the beta will be intense. I have played with it for an hour or so. It is a refreshing new way. Will this look like Shake in the end ? This application deserves a community. ZenArcade
November 9th, 2007 at 8:59 pm
While I agree this is essentially an alpha release, I can definitely get a feel for the coolness around the corner. Looking forward to your continued work!
November 9th, 2007 at 9:26 pm
I too was initially expecting a little more. I guess having a snazzy website and some great ideas will do that. Now understanding the current state of the project, I am excited to follow the development and help in the beta testing. Cheers
November 9th, 2007 at 10:13 pm
I was a bit harsh in my comment earlier. But it’s only because I was shocked to see the app in such an incomplete state…but I’ve reread what Brandon has written and it’s a bit comforting to know that the tools mostly work but were disabled in this release. I’ll give this app a chance. I hope it matures rapidly.
November 9th, 2007 at 10:48 pm
I think you are doing a great job, yes I was hoping for a more complete version but you explained everything very clearly on the download page so I don’t know what some people expected. If you need some more cash while you are developing you should get a gig at an interactive agency, cause theres no doubt you whipped it up!! Keep up the great work, I’ll put my name down if you need private testers. Laz
November 9th, 2007 at 10:51 pm
Had my hopes up for a more feature complete beta but that’s just impatience. Enjoyed playing round though, surprisingly the hardest part seems to be getting an image into a compostion but after some stumbling around got the idea eventually, agree that an iPhoto-esque double click would be welcome. Also agree with most of the comments on the sidebar, would like the option to single-click an item to make the ‘fan’ pop out and for it to stay open until I select or do something else (although I can see how the current strategy could keep the workflow ‘fluid’ after more practice. Overall though I look forward to continued development, looks very promising. Keep up the good work.
November 9th, 2007 at 11:20 pm
This application has lots potential, I like the use of OS 10.5- I want to see more intuitive feedback from the application and look forward to more beta versions to test. This is a great start, its definitely different but very interesting.
November 9th, 2007 at 11:30 pm
Hey very excited about watching this application develop. It has huge potential. Despite taking a little while to work out how to get something up I think it’s great. Keep up the great work. For those that are struggling to get anything to happen I had to do this: 1) Opened Naked Light 2) Dragged an image into the library area. 3) Nothing appeared for me. 4) Quit and relaunched Naked Light 5) images appeared in the library area that I’d dragged in 6) File > New Composition 7) Dragged an image from libary in to the node panel in new composition window
played from there
Hope that helps someone
For those of you that can only offer negative critisim, I suggest you go outside and play hide and go f**k urself. It does nothing but discourage creativity and destroys peoples self confidence.
Keep up the great work Brandon.
November 10th, 2007 at 12:24 am
Brandon, this is as good as a movie trailer and as bad as a movie trailer. In your blog, you suggest that if we want to keep updated on developments, we should get your RSS feed. WHERE IS YOUR RSS FEED? Sorry for shouting, but this is the second time I’ve asked about the feed. If it’s not ready, please say so and remove the reference from your blog.
November 10th, 2007 at 12:37 am
Brandon, I played around with this for a while, and I must say that I was blown away by the nodes and the speed of the filters and resizing. The main thing that threw me off was trying to get images into the library and onto the canvas in the composition window. The thing that really makes this an alpha is the buggy move tool. When dragging an image around the canvas, the moment I click on it, it seems to disappear, but it’s actually moved off the canvas way out to the bottom left. Other than that, I have to say that it’s an exciting start. I don’t know why so many people are complaining. If you had read the blog at all, you would know that this is more like an alpha than a beta, and that many features are incomplete. Good luck and keep plugging away!!!
November 10th, 2007 at 12:50 am
Craig u can get to it here: http://www.naked.la/emperor/feed.rss
November 10th, 2007 at 12:54 am
Crashes on launch for me (Mac Pro): 11/9/07 9:48:14 pm Naked Light[298] class: nkStarburstTool 11/9/07 9:48:14 pm Naked Light[298] name: Starburst Tool 11/9/07 9:48:14 pm Naked Light[298] Unknown class
SUUpdater' in nib file, usingNSObject’ instead. 11/9/07 9:48:14 pm Naked Light[298] Could not connect the action checkForUpdates: to target of class NSObject 11/9/07 9:48:14 pm Naked Light[298] An uncaught exception was raised 11/9/07 9:48:14 pm Naked Light[298] *** -[NSCFArray insertObject:atIndex:]: attempt to insert nil 11/9/07 9:48:14 pm Naked Light[298] *** Terminating app due to uncaught exception ‘NSInvalidArgumentException’, reason: ‘*** -[NSCFArray insertObject:atIndex:]: attempt to insert nil’ at Thread 0 Crashed: 0 com.apple.CoreFoundation 0×95d45114 TERMINATING_DUE_TO_UNCAUGHT_EXCEPTION + 4 1 libobjc.A.dylib 0×96c3809b objc_exception_throw + 40 2 com.apple.CoreFoundation 0×95d4504b +[NSException raise:format:arguments:] + 155 3 com.apple.CoreFoundation 0×95d4508a +[NSException raise:format:] + 58 4 com.apple.Foundation 0×937259a0 _NSArrayRaiseInsertNilException + 80 5 com.apple.Foundation 0×93644e04 -[NSCFArray insertObject:atIndex:] + 228 6 com.apple.Foundation 0×93644d14 -[NSCFArray addObject:] + 68 7 com.naked.light 0×00021a75 -[nkIPhotoCollection loadIPhotoLibrary] + 1023 8 com.naked.light 0×00021576 -[nkIPhotoCollection init] + 120 9 com.naked.light 0×0002166f +[nkIPhotoCollection iPhotoCollection] + 56 10 com.naked.light 0×0001b9b1 -[nkLibrary recreateSourceTree] + 357 11 com.naked.light 0×0001ac84 -[nkLibrary awakeFromNib] + 1974 12 com.apple.CoreFoundation 0×95d53a75 -[NSSet makeObjectsPerformSelector:] + 181 13 com.apple.AppKit 0×95eee56e -[NSIBObjectData nibInstantiateWithOwner:topLevelObjects:] + 1533 14 com.apple.AppKit 0×95ee479c loadNib + 264 15 com.apple.AppKit 0×95ee40fd +[NSBundle(NSNibLoading) _loadNibFile:nameTable:withZone:ownerBundle:] + 946 16 com.apple.AppKit 0×95ee3d40 +[NSBundle(NSNibLoading) loadNibFile:externalNameTable:withZone:] + 171 17 com.apple.AppKit 0×95ee3c7e +[NSBundle(NSNibLoading) loadNibNamed:owner:] + 391 18 com.apple.AppKit 0×95ee392e NSApplicationMain + 434November 10th, 2007 at 1:42 am
I am interested in the concept, but cannot figure out anything once I have the image in the node pane at the left of the composition window. How do you add more nodes at that point? Can I only add other images?
November 10th, 2007 at 2:06 am
To add a little more detail, I have an image in the Composition pane that I can stretch, and move - but that is the full extent of what I am able to see or do, I can’t find any other options in the menu or in a toolbar anywhere.
November 10th, 2007 at 2:27 am
Im glad you have this already available for downloading. Some of us are enjoying to share the journey with you, give feedback (when you want it) and be a part of cheering a new app on. Side-question: Are you doing your own site design and would you be kind enough to just say a brief word (either here or via email) about what you’re using/how you’re doing it? Its got such a nice, open look/feel to it (blowing by traditional layouts and all that 90angled text/graphic boxed-in areas, etc). Thanks. Ok…ONWARD bro!
)
-david
November 10th, 2007 at 5:21 am
@glouk: You’re running Tiger - Naked light is Leopard only.
November 10th, 2007 at 5:31 am
You need a bug tracker. I wouldn’t wholeheartedly recommend Trac, but y’know, it works. I’ve heard great things about FogzBugs, but I haven’t tried it. And then there’s many more. Just choose one
November 10th, 2007 at 5:39 am
Okay, first impressions. One, awesome. Good use of Core Animation on the app dock. Two, thank you for the nodes. I’ve been waiting for a node-based image editor since forever. Now for the bad stuff. One, doesn’t work a Power PC architectures. I know, I know, who uses those anymore. Anyway, the library doesn’t recognize images on a PPC, even after restart, and the dock doesn’t show up. Now for the questions. Will this be AppleScriptable (for Automator or Quicksilver), and will it be extensible? Overall, pretty for an alpha, but not a beta. (Call it a belpha?). Good work!
November 10th, 2007 at 5:40 am
Gluck, you need Leopard for Nacked Light. Brandon, you app look amazing, really. It’s not very usefull yet, but I’ll follow the developpement closer than for any other app, because what I see with this alpha is really great, especially the node. Good luck, I hope the color and the gloss menus will be avaible soon.
November 10th, 2007 at 6:19 am
oopss sorry, i have to install leopard anyway… btw, the concept of naked light is appealing. Very close to that of compositing software like nuke or shake. Mybe you should think of having it comply with some opensource plugin format, so that it can expand in functionality. keep on the good work
November 10th, 2007 at 6:46 am
thank you for sharing this preview with us quickly as promised. Works slow on a g4 1.5GHz powerbook. It looks revolutionary though. The idea is great. As you mention a lot of stuff aren’t stable or not function at all. Some stuff weren’t even clear to me, how they’d supposed to work. And my computer being so slow i didn’t have the chance/patience to find out. Anyways, i think this is going to be a great product, i will buy at once when it becomes stable and usable. You should consider getting help from other developers, and build something even bigger out of this. I really think this is a winner. Good luck
November 10th, 2007 at 8:13 am
Dock is stuck to right side of screen which is the edge to my second screen (dual monitors) so it magnifies as I pass through it.
November 10th, 2007 at 9:27 am
the DL link doesn’t work. please fix it. i would love to give it a spin. lookin very nice! cheers. bv.
November 10th, 2007 at 9:58 am
Donwload link does not work.
November 10th, 2007 at 11:25 am
If it doesn’t support PPC, that is the problem I am having (can only get to the point where I have an image in composition, then cannot do anything else). I have a G5 Powermac… there are still a lot of people with these systems, I think it would be a good idea to keep support for them.
November 10th, 2007 at 1:46 pm
I have the application on my FTP site (not my website) if anyone else want’s to download it with an ftp application. FTP Server: http://www.on-sight.com Username: onsightguest Password: guestftp
November 10th, 2007 at 3:22 pm
crashes on launch for me too, on a macbook pro. ********** Host Name: MacGloukPro Date/Time: 2007-11-10 09:14:59.151 +0100 OS Version: 10.4.10 (Build 8R221
Report Version: 4
Command: Naked Light
Path: /Users/Shared/downloads/Naked Light.app/Contents/MacOS/Naked Light
Parent: WindowServer [57]
Version: ??? (0.0.0)
PID: 1485
Thread: Unknown
Link (dyld) error:
Symbol not found: _kCATransactionDisableActions
Referenced from: /Users/Shared/downloads/Naked Light.app/Contents/MacOS/Naked Light
Expected in: /System/Library/Frameworks/QuartzCore.framework/ Versions/A/QuartzCore
**********
November 10th, 2007 at 7:06 pm
You underestimate the desire and need in the Mac community for a real Mac (I no longer consider Photoshop a real Mac program) image editor that leverages Mac technologies and dosen’t require a loan to upgrade/buy into. Look at all of the anticipation for Pixelmator. I eargerly await the evolution of Naked Light!
November 10th, 2007 at 7:20 pm
ohhhh, no PPC support. that is a shame. oh well. i’ll have an intel machine this christmas. the wait is killer!
November 11th, 2007 at 2:06 pm
app is universal i.e. runs on intel or ppc
November 11th, 2007 at 2:22 pm
Hey guys, I don’t suppose there’s any chance you’ll port this to windows in the future?
November 11th, 2007 at 4:41 pm
Not this app. Relies on OS X 10.5 tech too much.. But wait for a few months and you will see a cruddy imatation app for windows no doubt.
November 12th, 2007 at 6:00 am
Thanks to the team and to Scott ! I have put it on mediafire and divshare too. http://www.mediafire.com/?22dhz5tn4sy http://www.divshare.com/download…oad/2726022- 77c enjoy
November 12th, 2007 at 9:18 am
Firstly, I find it very very amusing that a quarter of the posts here are the apologies of the people who were being overly negative and harsh in their first comments. Second, the website claims awesome things, I wish I could have this on the Windows platform alongside Leopard. All you Apple-fans don’t need to boo me for mentioning Windows here. It’s a valid point, and it’s already been mentioned above. Although I don’t see this happening in the future, since you’re only a single developer (as it would appear), I’m keeping my hopes up.
November 13th, 2007 at 1:26 am
On TPB also, for torrent freaks.
November 13th, 2007 at 1:26 am
Oh, I suppose the url’d help… http://thepiratebay.org/tor/ 3887…Light_Beta_Zero
November 13th, 2007 at 11:36 am
Thanks to Zephir for reposting on divshare and to Ben for his Naked Light 101 training guide. No crashes, nothing unexpected on my macbook pro. Used grabber to save my first composition - very cool. Question: Will Naked Light integrate with Aperture? I’ll keep an on on this new tool. I would participate in a closed beta. Keep on truckin. Mike P.
November 13th, 2007 at 2:11 pm
Kepp on going dude, after reading Bens 101 i managed to play around some. lookin promising so far
November 13th, 2007 at 11:50 pm
i wish this was for windows? any plans for a windows release? cause it looks really cool. i have been looking for a program that does what your’s does.
November 14th, 2007 at 2:13 am
I thought Windows users used Word to make their graphics.
November 14th, 2007 at 6:28 am
Hello,
Any chance of a Windows release ?
November 14th, 2007 at 6:39 am
Well, this lokks promising. However, some User Interface elements are not really useful, albeit funny to look at. I would prefer a ui with less eye candy. Your second dock surely looks good, but at first, I did not even remark the dock, as i was looking for a panel with the tools. And after being seen, this dock competes to much with the system dock, and this is definitely not a good idea.
How about a panel with the tools, and a panel with nodes. The panel with nodes would be great, as you can simply drag the node you need from the panel to the compositions. It would be a simple drag and drop operation, with your current setup, you need to klick the node in the dock, then drag it where you need it (well, only when it appears where you do not want it, but anyways…) We cold argue about the dock when only tools are in it, although from a personal view, I do not like two docks. It is too complex as UI. And I think it gets worse with every tool and node you add to it.
Oh, and we really need to be able to drag a new image from the Finder/iPhoto/Aperture/whatever into the compositions without adding and taking it from the library. The library is nice when you don’t use any other tool for your photo management, but i do not think you can easily compete against applications that are already out there and on everybody’s mac (iPhoto for example), so it would probably be wiser to allow to integrate these applications, and not try to substitute them. So in my opinion: dump the library, keep the compositions and integrate it better in iPhoto, or whatever you think is best. The library is simply one step too much (I like getting things done with the least possible work ;-))
Ok, enough criticized, all set together, I think this idea has a future. It surely needs a lot of work though, but keep up the good work, maybe rethink your plans a bit, focus on your good ideas (the nodes) and remove the clutter and the useless (the library), and finally test the UI for how it works best, not for how it looks nicest.
I really look forward to your next release. Congratulations on that ;-), this is something a lot of commercial apps haven’t achieved for the last 3 years.
November 14th, 2007 at 10:40 am
Just welcom to leopard.
November 14th, 2007 at 2:21 pm
A lot of things didn’t work the first time I ran the app and I couldn’t do anything for a while. Then I understood I had to close the app and relaunch. Now what’s enabled, more or less works in some way.
Sure, there’s a long way to go. But what I’m seeing is really, really promising. Good stuff, better than many other so-called “commercial applications” that are living out there.
Keep on coding…
November 14th, 2007 at 7:30 pm
Looking forward to giving this a try. Have you considered distributing via BitTorrent? It would help relieve bandwidth usage on your part. I’ll probably download the next beta release when it’s less self-proclaimed bare bones. The concept is awesome, Photoshop should take note. Best of luck!
November 15th, 2007 at 2:09 am
Why on earth would you take it down? I’m so keen to get 10.5 working its ass off.
November 15th, 2007 at 4:36 am
please please post a new download link, i am really looking for to give it a tryout.
December 3rd, 2007 at 12:10 am
when will a version be available for G5 non intel computers